Want to create in-house VR learning? Our expertise & your input will get you there

Our co-creation approach allows you to upskill your team as well as have a guaranteed content outcome.

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Why VR?

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Cost effective

Reduce training costs by more than 6x compared to in-person methods.

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Quality control

Create once, deliver the exact same high impact experience a thousand times.

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Risk free

Provide realistic skills training of any workplace procedure without incurring any risk.

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Real results

Improve workers confidence to apply skills after training by up to 275%

How it works

360 Media

Use case & design

Facilitate-led discovery session to identify a pilot use case.

Personalized learning design & content creation training.

Creation in Facilitate

Co-create pilot content in Facilitate.

Your team upskills with no risk of a failed project.

360 Media

Equipment & deployment

VR headset procurement & setup handled by Facilitate.

Deployment & ROI support and guidance.

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Why self-author VR content?

Problem with off-the-shelf vr content

Outsourced or off-the-shelf VR content

Inflexible, expensive and provides limited content flexibility.

Interactive Editor

Self-authored VR content

Allows you to unlock the true ROI of VR-based learning.

Expensive hourly rate agencies.

More affordable and flexible than outsourced creation.

Slow and inflexible production process.

Create and iterate content as fast as you like.

Off-the-shelf content not specific or effective enough.

Content is bespoke by default.

Limited control over content & creation process.

Full control, an internal capability.

Problem with off-the-shelf vr content

Outsourced or off-the-shelf VR content

Inflexible, expensive and provides limited content flexibility.

Expensive hourly rate agencies.

Slow and inflexible production process.

Off-the-shelf content not specific or effective enough.

Limited control over content & creation process.

Facilitate is the solution

Self-authored VR content

Allows you to unlock the true ROI of VR-based learning.

More affordable and flexible than outsourced creation.

Create and iterate content as fast as you like.

Content is bespoke by default.

Full control, an internal capability.

See the Platform in Action
Book Free Discovery Call

Why Facilitate?

graphic showing user-friendly design

Low-risk entry point

Our support means a guaranteed content outcome for your first use case.

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Affordability & flexibility

More affordable and flexible than outsourcing to an agency.

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Develop capability

Our co-design approach means your team get upskilled at the same time.

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Facilitate VR customers

"One of the key reasons that we’ve looked at Facilitate VR is because of the engagement. It is literally inescapable…Facilitate allows us to create our own content the same way we create our content now, whether it be shooting a video, creating a powerpoint or pulling together a script for some role plays."

Nahkeeta T - Former Training Design and Development Manager, Pacific National

Take the first step to deliver game-changing training for your workers

Unleash site induction training that puts trainees right in the action, create mesmerizing customer walkthroughs that leave a lasting impression, tackle hazard indentification tasks with thrilling realism, and showcase procedural best practices like never before.

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Have any questions about Facilitate VR?

Facilitate is a creation suite that empowers learning designers, SME’s and training professionals to easily create high-impact learning experiences for VR headsets, PC and web browsers. Facilitate’s no-code simple tools enable creators to author and manage various types of immersive learning experiences with market-leading flexibility and affordability.

Supporting the HTC Vive Focus 3 and XR Elite, the Pico Neo 3 and 4 Enterprise, and the Meta Quest 2, 3, 3S and Pro. Computer-based Windows version and web browser link are also available.

  • MP4 - 360, 180 videos. 2D videos (16:9)
  • PNG, JPG - 2D, 360, 180 images
  • MP3 - Audio files
  • PDF - Landscape PDF presentation
  • Multiple-choice assessment
  • 3D models (FBX, Obj.)